A product designer based in Eindhoven, working on complex B2B platforms — dense, state-heavy interfaces with several types of users who don’t think alike. Over 5+ years I’ve moved from freelance and agency work into product design at Pluxbox, building design systems and redesigning core workflows. I care most about the parts people skip: states, edge cases, and keeping a product coherent as it grows.
How I got here
I started in freelance and agency work across e-commerce, SaaS, and mobile, then moved into product — first at Webkracht, now at Pluxbox. Along the way I got pulled toward the harder, less glamorous side of the craft. But underneath it all, the job is the same one that got me into design in the first place: turning tangled problems into clear, visual solutions.

How I work
The hard part isn’t the screen — it’s the system behind it.
Honest about scope — a controlled rollout with real numbers beats an inflated result.
I work in trade-offs and constraints, not decoration.
Close to engineering — a system only works if it survives handoff.
Teaching & recognition
Guest lecturing
Fontys University — Figma, typography & color
Recognition
Joe Cattini Local Hero Award, 2024
Beyond design
Mentoring & design process for a small team
Toolkit
Figma · Storybook · Chromatic · Amplitude
Beyond the screen



Off the clock you’ll find me on a padel court — fast, social, and a little addictive — sketching, or booking a flight somewhere I’ve never been.


Like the way I think? Let’s talk →